â€å“abra Kadabra Alakazam I Really Want to Be Thin Again ã¢â‚¬â How Many Times Need to Chant

From Bulbapedia, the customs-driven Pokémon encyclopedia.

Kadabra
Psi Pokémon
ユンゲラー
Yungerer
#064
Kadabra



Images on the Bulbagarden Archives
Type
Psychic Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Synchronize or Inner Focus Cacophony
Cacophony
Magic Baby-sit
Hidden Ability
Cacophony
Subconscious Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male , 25% female person
Catch charge per unit

100 (21.7%)

Breeding
Egg Grouping

Human being-Similar

Hatch time

5140 - 5396steps

Top
iv'03" 1.three m
Kadabra
0'0" 0 1000
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
124.half-dozen lbs. 56.five kg
Kadabra
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
145
Gen. I-IV
Unknown
IV
140
V+
Leveling charge per unit

Medium Slow

EV yield
Total: 2
Kadabra
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape

Body06.png

Footprint
F064.png None.png
{{{form2}}}
Pokédex colour

Dark-brown

Base friendship

70

External Links
  • On Smogon Pokédex:
    • Generation I
    • Generation II
    • Generation III
    • Generation 4
    • Generation V
    • Generation VI
    • Generation Seven
    • Generation VIII
  • Artwork on Bulbagarden Archives

Kadabra (Japanese: ユンゲラー Yungerer) is a Psychic-blazon Pokémon introduced in Generation I.

It evolves from Abra starting at level 16 and evolves into Alakazam when traded, or when exposed to a Linking Cord (Pokémon Legends: Arceus).

From Generation Four onward, property an Everstone will not prevent Kadabra from evolving when traded.

Biological science

Kadabra is a primarily yellow, humanoid Pokémon. Information technology has two long, pointed ears on top of its caput, a red star on its forehead, narrow, deep-gear up optics, and wide cheeks leading down to a thin snout. Extending from each side of its snout are two mustache-like tufts of fur; a male will have a longer mustache than a female. Kadabra's torso is segmented with beefy shoulders, a thick, brownish chest, and a small abdomen marked by three cherry, wavy lines. Attached to the Pokémon'due south belly is a big, thick tail encircled with a brown ring near its base. Its arms are thin with chocolate-brown elbows and cease in three-fingered hands with white claws. Its legs have prominent knees and large, three-toed feet, as well catastrophe in white claws. Two of its toes confront forward and one backward. Kadabra is ever seen carrying a silver spoon, which amplifies its telekinetic powers. A gold spoon does not piece of work equally an amplifier and Kadabra is only half equally potent without a spoon. Information technology is able to bend its spoon to apply Kinesis, its signature move.

Kadabra emits alpha waves strong enough to induce headaches, and can fifty-fifty crusade clocks to run backwards, machines to malfunction, and fragile devices to terminate functioning birthday. The waves increase further in strength the more danger Kadabra faces. By closing its eyes, it can double the number of blastoff particles it emits. When it has a headache, the blastoff waves become unusual. All of Kadabra's brain cells work in unison while it uses its powers. Information technology sleeps while levitating, using its springy tail similar a pillow. Information technology can shop up psychic energy inside its star in preparation for its development. There is a theory that Kadabra was built-in from a transformed man child who could not control his powers. Kadabra lives in urban areas.

In the anime

Master series

Major appearances

Sabrina's Kadabra

Kadabra debuted in Abra and the Psychic Showdown, where Sabrina's Abra evolved into one during the Gym boxing that she held against Ash. It reappeared in Haunter versus Kadabra during Ash's rematch with Sabrina.

Minor appearances

In The Standard mandarin Island Miss Friction match, a Trainer'southward Kadabra was defeated in a battle by Prima's Cloyster.

A Kadabra appeared in a fantasy in The Rivalry Revival.

In Fear Factor Phony, a Kadabra lived at an abandoned mining colony. This marks the concluding physical appearance of Kadabra in the main anime to date.

A Kadabra fabricated a brief cameo in the intro sequence of Kyurem VS. The Sword of Justice, forth with every other Pokémon from the showtime five generations, excluding Genesect.

Pokédex entries

Episode Pokémon Source Entry
EP022 Kadabra Ash's Pokédex Kadabra, a Psychic Pokémon. The evolved course of Abra. Employs powerful telekinetic attacks.

Pokémon Evolutions

In The Show, a Kadabra briefly appeared under the ownership of a Trainer in Ecruteak City.

In the manga

Pokémon Adventures

Main article: Sabrina's Kadabra

Sabrina owns a Kadabra, which debuted in Meanwhile...Vileplume!.

In Off Course with Corsola, a Kadabra was in a Poké Ball at Oak'southward Laboratory in Cherrygrove City.

In The Last Boxing XIII, a Kadabra was sent to participate in the fight in Ilex Forest.

A Kadabra appeared in Mind-Boggling with Medicham.

The Boxing Tower rented a Kadabra, which was stolen past Guile Hideout in The Final Boxing Seven.

Much afterwards, in Softening Up Kakuna, Uprooting Seedot, and Outlasting Ledian, Kadabra was one of the Pokémon that Platinum rented during the Battle Factory claiming.

Pokémon Diamond and Pearl Adventure!

Hareta's Kadabra was seen in Team Galactic'southward Ultimate Warrior.

Pokémon Pocket Monsters

Main commodity: Sabrina's Kadabra

Sabrina'southward Kadabra appeared in The Life-or-Death Magic Duel!!, where it challenged Clefairy to a magic duel and lost.

A Kadabra appeared in Aim to be the No. ane Pokémon!.

A Kadabra appeared in Violent Competition at the Pokémon Baseball Tournament!, where information technology was one of the Pokémon that took part in a baseball match. Information technology was seen with Green during the game.

In the TCG

Main article: Kadabra (TCG)

In the TFG

One Kadabra figure has been released.

  • Groundbreakers: Kadabra

Game data

Pokédex entries

Generation I Kanto
#064
Cherry-red It emits special alpha waves from its body that induce headaches just past being close by.
Blue
Yellow Many odd things happen if this Pokémon is close by. For example, it makes clocks run backwards.
Stadium When it uses psychic power, all its brain cells piece of work in unison to generate powerful blastoff waves.
Generation Two Johto
#090
Gold Information technology possesses strong spiritual power. The more danger it faces, the stronger its psychic power.
Argent If it uses its abilities, it emits special alpha waves that cause machines to malfunction.
Crystal When it closes its eyes, twice as many alpha particles come out of the surface of its body.
Stadium 2 It possesses strong spiritual power. The more danger information technology faces, the stronger its psychic ability.
Generation III Hoenn
#040
Kanto
#064
Reddish Kadabra emits a peculiar blastoff moving ridge if information technology develops a headache. Simply those people with a particularly potent psyche can hope to go a Trainer of this Pokémon.
Sapphire Kadabra holds a silver spoon in its hand. The spoon is used to amplify the blastoff waves in its brain. Without the spoon, the Pokémon is said to exist limited to half the usual amount of its telekinetic powers.
Emerald It is rumored that a boy with psychic abilities suddenly transformed into Kadabra while he was assisting research into extrasensory powers.
FireRed It happened one morn - a boy with extrasensory powers awoke in bed transformed into Kadabra.
LeafGreen It emits special alpha waves from its torso that induce headaches just by existence shut.
Generation Four Sinnoh
#021
Johto
#090
Diamond If one is nearby, an eerie shadow appears on TV screens. Seeing the shadow is said to bring bad luck.
Pearl When it uses its psychic power, it emits strong blastoff waves that tin ruin precision devices.
Platinum It stares at its silver spoon to focus its mind. It emits more blastoff waves while doing so.
HeartGold It possesses strong spiritual power. The more danger it faces, the stronger its psychic power.
SoulSilver If information technology uses its abilities, information technology emits special alpha waves that crusade machines to malfunction.
Generation V Unova
#—
Black It stares at its silver spoon to focus its mind. Information technology emits more alpha waves while doing so.
White
Black 2 It stares at its silver spoon to focus its mind. Information technology emits more alpha waves while doing so.
White ii
Generation VI Kalos
Central #103
Hoenn
#041
X When it uses its psychic ability, it emits stiff alpha waves that can ruin precision devices.
Y If it uses its abilities, it emits special alpha waves that cause machines to malfunction.
Omega Ruby Kadabra emits a peculiar alpha moving ridge if information technology develops a headache. Only those people with a particularly strong psyche can hope to become a trainer of this Pokémon.
Alpha Sapphire Kadabra holds a argent spoon in its hand. The spoon is used to amplify the alpha waves in its brain. Without the spoon, the Pokémon is said to be limited to one-half the usual corporeality of its telekinetic powers.
Generation Seven Alola
S M : #043
Alola
United states of america UM : #050
Kanto
#064
Sun A theory exists that this Pokémon was a young boy who couldn't control his psychic powers and ended up transformed into this Pokémon.
Moon Kadabra's presence infests televisions and monitors with creepy shadows that bring bad luck.
Ultra Lord's day It stares at a silver spoon to amplify its psychic powers earlier it lets loose. Apparently, gold spoons are no good.
Ultra Moon It possesses potent mental capabilities, but its psychic powers are halved when information technology's not holding a silver spoon.
Permit's Go Pikachu Many odd things happen if this Pokémon is close past. For case, it makes clocks run backward.
Let's Go Eevee
Generation VIII Galar
Isle of Armor #032
Sinnoh
#021
Hisui
#059
Sword Using its psychic ability, Kadabra levitates as information technology sleeps. It uses its springy tail as a pillow.
Shield This Pokémon's telekinesis is immensely powerful. To fix for development, Kadabra stores up psychic energy in the star on its forehead.
Brilliant Diamond If one is nearby, an eerie shadow appears on Television set screens. Seeing the shadow is said to bring bad luck.
Shining Pearl When it uses its psychic power, it emits strong blastoff waves that can ruin precision instruments.
Legends: Arceus In that location are rumors that a child with mystical powers became a Kadabra; however, this remains unverified. I suspect that the spoon Kadabra holds enhances its encephalon waves.

Game locations

Generation I
Red Blue

Cerulean Cavern

Bluish (Nihon)

Cerulean Cave

Yellowish

Route 8

Generation II
Gilt Silver

Route 8

Crystal

Route 8

Generation III
Cerise Sapphire

Evolve Abra

Emerald

Evolve Abra

FireRed LeafGreen

Cerulean Cavern

Colosseum

Trade

XD

Merchandise

Generation 4
Diamond Pearl

Road 215, Victory Road

Platinum

Route 215

HeartGold SoulSilver

Road 8, Cerulean Cave

Pal Park

Field

Generation V
Black

Merchandise

White

Evolve Abra

Black 2 White 2

Evolve Abra

Generation 6
Ten Y

Evolve Abra

Omega Crimson Alpha Sapphire

Evolve Abra

Generation VII
Sun Moon

Poké Pelago

Ultra Sun Ultra Moon

Evolve Abra

Let's Go Pikachu Let's Go Eevee

Routes 7 and 8

Generation Eight
Sword Shield

TradeVersion 1.2.0+

Expansion Pass

Fields of Honor, Soothing Wetlands (Wanderer)
Soothing Wetlands, Challenge Beach (Max Raid Battle)
Max Lair (Dynamax Hazard)

Brilliant Diamond Shining Pearl

Route 215, Victory Road
Grand Secret: Dazzling Cave, Stargleam Cavern (subsequently obtaining TM97 (Defog))

Legends: Arceus

Sandgem Flats, Lake Acuity
Space-time distortions - Cobalt Coastlands

In side games

Generation I
Pinball

Evolve Abra

Generation Ii
This Pokémon is unavailable in Generation II side games.
Generation 3
Pinball: R&S

Evolve Abra

Trozei!

Phobosphere, Mr. Who's Den

MD Cherry MD Blue

Buried Relic (B40F-B49F), Wish Cave (B46F-B50F), Solar Cave (B13F-B20F)

Generation 4
Dr. Time MD Darkness

Treeshroud Wood (1F-9F), Spacial Rift (B1F-B9F, B11F-B15F, Deep Spacial Rift B1F-B4F, B6F-B9F), Lost Wilderness (B1F-B17F)

MD Sky

Treeshroud Forest (1F-9F), Spacial Rift (B1F-B9F, B11F-B15F, Deep Spacial Rift B1F-B4F, B6F-B9F), Lost Wilderness (B1F-B17F)

Rumble

Eternal Tower (Normal Mode B & A, Advanced Manner C & A)

Generation V
Rumble Blast

Belfry: Challenger's Ground (post-ending)

Conquest

Illusio

Rumble U

Toy Drove: Guided past Pichu

Generation VI
Battle Trozei

Safari Jungle: Stage 3 Thursday

Shuffle

Effect: Pokémon Safari (6th release)

Rumble World

Sapphire Sea: Blue Belfry (All Areas, Entrance Dominate)

Generation Vii
Rumble Rush

Charizard Sea2019, Gengar Sea, Mimikyu Bounding main, Rowlet Sea, Bulbasaur Sea, Charizard SeaFinal, Mimikyu Body of waterFinal, Rowlet SeaFinal

Held items

Game Held Particular(s)
Red * Blue * Drupe (100%)
Yellow * TwistedSpoon TwistedSpoon (100%)
FireRed LeafGreen TwistedSpoon TwistedSpoon (5%)
Diamond Pearl TwistedSpoon TwistedSpoon (v%)
Platinum
HeartGold SoulSilver TwistedSpoon TwistedSpoon (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100

HP:

xl

100 - 147 190 - 284

Attack:

35

36 - 95 67 - 185

Defense force:

30

31 - xc 58 - 174

Sp. Atk:

120

112 - 189 220 - 372

Sp. Def:

lxx

67 - 134 130 - 262

Speed:

105

99 - 172 193 - 339

Total:

400

Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 120.

Pokéathlon stats

Type effectiveness

Under normal battle weather in Generation Viii, this Pokémon is:
Damaged
normally past:
Normal
Fighting ½×
Flying
Poison
Ground
Stone one×
Bug
Ghost
Steel one×
Burn down
Water
Grass ane×
Electric
Psychic ½×
Ice
Dragon
Night ii×
Fairy one×

None

Weak to:
Normal
Fighting ½×
Flying one×
Poison
Basis one×
Rock
Bug
Ghost
Steel
Fire ane×
Water
Grass
Electric
Psychic ½×
Ice
Dragon one×
Nighttime
Fairy

None

Immune to:
Normal
Fighting ½×
Flight
Poison
Ground ane×
Stone
Bug
Ghost
Steel ane×
Burn
Water
Grass
Electrical
Psychic ½×
Ice
Dragon
Dark
Fairy

None

Resistant to:
Normal one×
Fighting ½×
Flying
Poison
Ground
Rock
Problems
Ghost
Steel
Fire
Water ane×
Grass ane×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy

None

Notes:
  • In Generation I, the effectiveness of  Ghost-blazon moves is 0×.

Learnset

Kadabra is bachelor in Sword and Shield Version 1.two.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

Sw Sh BD SP

Generation Eight
Other generations:
I -II -Three -IV -5 -6 -Seven
Level Movement Type True cat. Pwr. Acc. PP
011 Confusion Psychic Special 050l 100100% 25
011 Kinesis Psychic Status 0000 08080% 15
011 Disable Normal Status 0000 100100% 20
01i Teleport Psychic Status 0000 00——% 20
Evo. Evo. Confusion Psychic Special 05050 100100% 25
055 Psybeam Psychic Special 06565 100100% 20
10ten Reflect Psychic Status 0000 00——% 20
fifteen15 Marry Switch Psychic Status 0000 00——% 15
2020 Psycho Cut Psychic Concrete 07070 100100% 20
2525 Recover Normal Status 0000 00——% x
thirtyxxx Psyshock Psychic Special 080eighty 100100% ten
3535 Psychic Psychic Special 090ninety 100100% 10
xlforty Role Play Psychic Condition 0000 00——% 10
4545 Future Sight Psychic Special 120120 100100% 10
fifty50 At-home Mind Psychic Condition 0000 00——% 20
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the summit to see level-upwardly moves from other generations

LA

Generation VIII
Other generations:
I -II -III -IV -V -Vi -VII
Learn Mastery Movement Type Cat. Pwr. Acc. PP
ane None Teleport Psychic Status —% 20
Evo. 15 Defoliation Psychic Special 50 100% 20
half-dozen 15 Hypnosis Psychic Status 70% 20
xi 20 Calm Mind Psychic Status —% x
xviii 28 Psycho Cut Psychic Physical 70 100% 15
25 35 Zen Headbutt Psychic Physical 80 90% 10
34 45 Recover Normal Status —% x
43 54 Psychic Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used past an evolution of Kadabra
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Sw Sh

Generation Viii
Other generations:
I -2 -Three -IV -V -Half dozen -7
TM Move Type Cat. Pwr. Acc. PP
TM00 Bag TM Normal VI Sprite.png TM00 Mega Punch Normal Physical 08080 085}}85% twenty
TM01 Bag TM Normal VI Sprite.png TM01 Mega Kick Normal Physical 120120 075}}75% v
TM03 Bag TM Fire VI Sprite.png TM03 Burn down Punch Burn down Physical 07575 100}}100% 15
TM04 Bag TM Ice VI Sprite.png TM04 Ice Dial Ice Physical 07575 100}}100% 15
TM05 Bag TM Electric VI Sprite.png TM05 Thunder Dial Electric Concrete 07575 100}}100% 15
TM14 Bag TM Electric VI Sprite.png TM14 Thunder Moving ridge Electrical Status 0000 090}}90% 20
TM17 Bag TM Psychic VI Sprite.png TM17 Light Screen Psychic Status 0000 00—}}—% thirty
TM18 Bag TM Psychic VI Sprite.png TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19 Bag TM Normal VI Sprite.png TM19 Safeguard Normal Condition 0000 00—}}—% 25
TM21 Bag TM Psychic VI Sprite.png TM21 Residual Psychic Status 0000 00—}}—% 10
TM23 Bag TM Dark VI Sprite.png TM23 Thief Nighttime Concrete 06060 100}}100% 25
TM24 Bag TM Normal VI Sprite.png TM24 Snore Normal Special 05050 100}}100% 15
TM25 Bag TM Normal VI Sprite.png TM25 Protect Normal Condition 0000 00—}}—% 10
TM31 Bag TM Normal VI Sprite.png TM31 Concenter Normal Status 0000 100}}100% fifteen
TM33 Bag TM Water VI Sprite.png TM33 Pelting Dance Water Status 0000 00—}}—% 5
TM34 Bag TM Fire VI Sprite.png TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 Bag TM Normal VI Sprite.png TM39 Facade Normal Physical 07070 100}}100% 20
TM40 Bag TM Normal VI Sprite.png TM40 Swift Normal Special 06060 00—}}—% twenty
TM59 Bag TM Dark VI Sprite.png TM59 Fling Dark Physical 0000 100}}100% 10
TM60 Bag TM Psychic VI Sprite.png TM60 Power Swap Psychic Condition 0000 00—}}—% x
TM61 Bag TM Psychic VI Sprite.png TM61 Baby-sit Swap Psychic Status 0000 00—}}—% 10
TM62 Bag TM Psychic VI Sprite.png TM62 Speed Bandy Psychic Condition 0000 00—}}—% 10
TM63 Bag TM Fighting VI Sprite.png TM63 Bleed Punch Fighting Physical 07575 100}}100% 10
TM69 Bag TM Psychic VI Sprite.png TM69 Psycho Cutting Psychic Physical 070lxx 100}}100% 20
TM70 Bag TM Psychic VI Sprite.png TM70 Play tricks Room Psychic Status 0000 00—}}—% v
TM71 Bag TM Psychic VI Sprite.png TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM72 Bag TM Psychic VI Sprite.png TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76 Bag TM Normal VI Sprite.png TM76 Circular Normal Special 06060 100}}100% 15
TM91 Bag TM Psychic VI Sprite.png TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
TR01 Bag TR Normal Sprite.png TR01 Body Slam Normal Physical 08585 100}}100% 15
TR11 Bag TR Psychic Sprite.png TR11 Psychic Psychic Special 090ninety 100}}100% x
TR14 Bag TR Normal Sprite.png TR14 Metronome Normal Status 0000 00—}}—% ten
TR19 Bag TR Normal Sprite.png TR19 Tri Attack Normal Special 08080 100}}100% ten
TR20 Bag TR Normal Sprite.png TR20 Substitute Normal Status 0000 00—}}—% x
TR25 Bag TR Psychic Sprite.png TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26 Bag TR Normal Sprite.png TR26 Endure Normal Status 0000 00—}}—% 10
TR27 Bag TR Normal Sprite.png TR27 Sleep Talk Normal Condition 0000 00—}}—% 10
TR30 Bag TR Normal Sprite.png TR30 Encore Normal Status 0000 100}}100% 5
TR31 Bag TR Steel Sprite.png TR31 Fe Tail Steel Concrete 100100 075}}75% 15
TR33 Bag TR Ghost Sprite.png TR33 Shadow Brawl Ghost Special 080eighty 100}}100% 15
TR34 Bag TR Psychic Sprite.png TR34 Time to come Sight Psychic Special 120120 100}}100% 10
TR37 Bag TR Dark Sprite.png TR37 Taunt Dark Status 0000 100}}100% xx
TR38 Bag TR Psychic Sprite.png TR38 Play a joke on Psychic Status 0000 100}}100% 10
TR40 Bag TR Psychic Sprite.png TR40 Skill Bandy Psychic Status 0000 00—}}—% 10
TR49 Bag TR Psychic Sprite.png TR49 Calm Mind Psychic Condition 0000 00—}}—% 20
TR65 Bag TR Grass Sprite.png TR65 Free energy Ball Grass Special 09090 100}}100% 10
TR69 Bag TR Psychic Sprite.png TR69 Zen Headbutt Psychic Concrete 080eighty 090}}90% 15
TR77 Bag TR Grass Sprite.png TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81 Bag TR Dark Sprite.png TR81 Foul Play Dark Physical 09595 100}}100% 15
TR83 Bag TR Psychic Sprite.png TR83 Ally Switch Psychic Condition 0000 00—}}—% fifteen
TR92 Bag TR Fairy Sprite.png TR92 Dazzling Gleam Fairy Special 080lxxx 100}}100% 10
  • Bold indicates a motion that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB simply when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see TM moves from other generations

BD SP

Generation VIII
Other generations:
I -Two -III -Iv -5 -VI -Seven
TM Move Blazon Cat. Pwr. Acc. PP
TM01 Bag TM Fighting VI Sprite.png TM01 Focus Dial Fighting Physical 150150 100}}100% twenty
TM04 Bag TM Psychic VI Sprite.png TM04 Calm Heed Psychic Status 0000 —}}—% 20
TM11 Bag TM Fire VI Sprite.png TM11 Sunny Mean solar day Fire Condition 0000 —}}—% 5
TM12 Bag TM Dark VI Sprite.png TM12 Taunt Night Status 0000 100}}100% 20
TM16 Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 Bag TM Normal VI Sprite.png TM17 Protect Normal Condition 0000 —}}—% 10
TM18 Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM20 Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
TM21 Bag TM Fairy Sprite.png TM21 Dazzling Gleam Fairy Special 08080 100}}100% ten
TM23 Bag TM Steel VI Sprite.png TM23 Iron Tail Steel Concrete 100100 075}}75% 15
TM29 Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% x
TM30 Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 080lxxx 100}}100% 15
TM32 Bag TM Normal VI Sprite.png TM32 Double Squad Normal Status 0000 —}}—% 15
TM33 Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Condition 0000 —}}—% twenty
TM34 Bag TM Electric VI Sprite.png TM34 Shock Wave Electrical Special 06060 —}}—% 20
TM41 Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42 Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 070seventy 100}}100% 20
TM44 Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% ten
TM45 Bag TM Normal VI Sprite.png TM45 Attract Normal Condition 0000 100}}100% 15
TM46 Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48 Bag TM Psychic VI Sprite.png TM48 Skill Swap Psychic Status 0000 —}}—% 10
TM53 Bag TM Grass VI Sprite.png TM53 Free energy Ball Grass Special 090xc 100}}100% 10
TM56 Bag TM Dark VI Sprite.png TM56 Fling Night Physical 0000 100}}100% 10
TM57 Bag TM Electric VI Sprite.png TM57 Accuse Beam Electric Special 050l 090}}90% 10
TM58 Bag TM Normal VI Sprite.png TM58 Endure Normal Status 0000 —}}—% 10
TM60 Bag TM Fighting VI Sprite.png TM60 Drain Dial Fighting Concrete 07575 100}}100% 10
TM67 Bag TM Normal VI Sprite.png TM67 Recycle Normal Status 0000 —}}—% 10
TM70 Bag TM Normal VI Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
TM73 Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Condition 0000 090}}ninety% twenty
TM77 Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
TM82 Bag TM Normal VI Sprite.png TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM85 Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM90 Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM92 Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Condition 0000 —}}—% 5
  • Assuming indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB merely when used by an evolution of Kadabra
  • Click on the generation numbers at the top to run across TM moves from other generations

Past convenance

Sw Sh

Generation 8
Other generations:
2 -Three -Four -V -VI -7
Parent Motion Blazon True cat. Pwr. Acc. PP
Kadabra Alakazam Mr. Mime Mr. Mime Mr. Rime Ralts
Kirlia Gardevoir Gallade Gothita Gothorita Gothitelle
Elgyem Beheeyem
Confusion Psychic Special fifty 100% 25
Elgyem Beheeyem Guard Split Psychic Condition —% 10
Lopunny Magic Coat Psychic Status —% 15
  • Moves marked with an asterisk (*) must be concatenation bred onto Kadabra in Generation VIII
  • Moves marked with a double dagger (‡) tin only be bred from a Pokémon who learned the movement in an earlier generation.
  • Moves marked with a superscript game abridgement tin can only be bred onto Kadabra in that game.
  • Assuming indicates a motility that gets STAB when used past Kadabra
  • Italic indicates a move that gets STAB only when used by an development of Kadabra
  • Click on the generation numbers at the peak to see Egg moves from other generations

BD SP

Generation Viii
Other generations:
I -Two -III -IV -V -Half-dozen -Seven
Parent Move Type True cat. Pwr. Acc. PP
Kadabra Alakazam Marry Switch Psychic Status —% 15
Kadabra Alakazam Drowzee Hypno Mr. Mime Ralts
Kirlia Gardevoir Gallade Meditite Medicham
Confusion Psychic Special l 100% 25
Mr. Mime Volbeat Encore Normal Status 100% 5
Hitmonchan Magmar Magmortar Medicham Burn down Punch Fire Physical 75 100% 15
Abra Kadabra Alakazam Guard Separate ^ Psychic Status —% ten
Mr. Mime Baby-sit Swap Psychic Status —% 10
Hitmonchan Medicham Ice Punch Water ice Physical 75 100% 15
Machop Machoke Machamp Makuhita Hariyama Sableye Knock Off Dark Physical 65 100% xx
Lopunny Magic Glaze Psychic Status —% 15
Meditite Medicham Power Trick Psychic Status —% 10
Abra Kadabra Alakazam Psycho Shift ^ Psychic Status 100% x
Hitmonchan Electabuzz Electivire Medicham Thunder Punch Electric Concrete 75 100% xv
  • Moves marked with an asterisk (*) must exist chain bred onto Kadabra in Generation 8
  • Moves marked with a double dagger (‡) can only exist bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kadabra in that game.
  • Bold indicates a move that gets STAB when used past Kadabra
  • Italic indicates a motion that gets STAB but when used by an development of Kadabra
  • Click on the generation numbers at the acme to run across Egg moves from other generations

By tutoring

Sw Sh

Generation VIII
Other generations:
2 -III -IV -V -VI -Seven
Game Move Type Cat. Pwr. Acc. PP
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB just when used by an development of Kadabra
  • Click on the generation numbers at the top to encounter Movement Tutor moves from other generations

LA

Generation Eight
Other generations:
I -II -3 -IV -V -6 -7
Game Move Type Cat. Pwr. Acc. PP
Sw Sh EP BD SP Swift Normal Special sixty —% 20
Sw Sh EP BD SP Tri Assault Normal Special 80 100% 10
Sw Sh EP BD SP At-home Mind Psychic Status —% 10
Sw Sh EP BD SP Rest Psychic Status —% 10
Sw Sh EP BD SP Burn down Punch Fire Concrete 75 100% 10
Sw Sh EP BD SP Thunder Punch Electric Physical 75 100% ten
Sw Sh EP BD SP Ice Dial Ice Physical 75 100% 10
Sw Sh EP BD SP Bleed Punch Fighting Concrete 75 100% 10
Sw Sh EP BD SP Psycho Cut Psychic Physical 70 100% 15
Sw Sh EP BD SP Zen Headbutt Psychic Physical 80 90% ten
Sw Sh EP BD SP Iron Tail Steel Concrete 100 75% v
Sw Sh EP BD SP Charge Beam Electric Special fifty xc% 15
Sw Sh EP BD SP Energy Ball Grass Special 80 100% 10
Sw Sh EP BD SP Shadow Ball Ghost Special 80 100% 10
Sw Sh EP BD SP Dazzling Gleam Fairy Special 75 100% ten
Sw Sh EP BD SP Psychic Psychic Special lxxx 100% x
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
I -II -III -IV -V -Six -VII
Stage Move Blazon Cat. Pwr. Acc. PP
This Pokémon has no moves sectional to prior evolutions.
  • Bold indicates a motion that gets STAB when used by Kadabra
  • Italic indicates a motility that gets STAB only when used past an evolution of Kadabra
  • Click on the generation numbers at the peak to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I -Ii -IV -V -6 -VII
Gen. Move Blazon Cat. Pwr. Acc. PP
I II Iii IV V Vi VII Bulwark × Psychic Status 0000 00—}}—% twenty
I II 3 IV Five VI VII Abide × Normal Physical 0000 00—}}—% 10
I II 3 Iv V VI VII Captivate × Normal Status 0000 100}}100% 20
I 2 III IV V VI Seven Charge Beam Electrical Special 05050 090}}90% 10
I Two III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I Ii III IV Five Vi VII Counter Fighting Concrete 0000 100}}100% 20
I II Iii IV V Six Seven Curse Ghost Condition 0000 00—}}—% 10
I Ii III Iv V Six VII Dig Ground Concrete 08080 100}}100% 10
I II 3 IV V Six VII Double Team Normal Status 0000 00—}}—% fifteen
I II III 4 5 Vi VII Double-Edge Normal Concrete 120120 100}}100% 15
I II Iii IV V Half-dozen Seven Dream Eater Psychic Special 100100 100}}100% fifteen
I Two III Four 5 VI VII Dynamic Punch Fighting Physical 100100 050}}l% five
I II 3 IV Five Half dozen Seven Embargo × Dark Status 0000 100}}100% 15
I II III IV V VI 7 Flash × Normal Status 0000 100}}100% xx
I 2 III IV V VI Seven Focus Punch Fighting Concrete 150150 100}}100% 20
I II 3 4 V Vi Vii Frustration × Normal Concrete 0000 100}}100% 20
I II Iii IV 5 VI Vii Gravity Psychic Status 0000 00—}}—% 5
I 2 Iii IV 5 VI 7 Headbutt Normal Physical 07070 100}}100% 15
I Two III IV V Half-dozen VII Hidden Power × Normal Special 060threescore 100}}100% 15
I 2 3 4 Five VI Seven Knock Off Nighttime Concrete 06565 100}}100% twenty
I Two Iii Four V VI VII Mimic Normal Status 0000 00—}}—% 10
I II Iii 4 V VI VII Phenomenon Eye × Psychic Status 0000 00—}}—% 40
I II 3 IV V Half dozen VII Natural Souvenir × Normal Concrete 0000 100}}100% 15
I 2 3 4 V Six VII Night Shade Ghost Special 0000 100}}100% 15
I II III IV V Vi VII Nightmare × Ghost Condition 0000 100}}100% 15
I Two III Four V Six VII Power Trick Psychic Status 0000 00—}}—% 10
I 2 3 Iv V Half dozen VII Psych Up Normal Condition 0000 00—}}—% x
I II 3 IV V VI Vii Psycho Shift Psychic Status 0000 100}}100% x
I II III IV V VI Seven Psywave × Psychic Special 0000 100}}100% 15
I 2 III IV V VI 7 Rage × Normal Physical 02020 100}}100% xx
I II Three IV Five Vi Seven Recycle Normal Status 0000 00—}}—% 10
I II 3 Iv V Vi VII Render × Normal Physical 0000 100}}100% twenty
I Two III IV V 6 VII Surreptitious Power × Normal Physical 070lxx 100}}100% xx
I II Iii Iv V Six VII Seismic Toss Fighting Physical 0000 100}}100% xx
I Two III IV Five Six Vii Daze Wave Electric Special 06060 00—}}—% 20
I Ii 3 4 V VI 7 Signal Axle × Bug Special 07575 100}}100% xv
I II 3 IV 5 VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III Four V Vi Seven Snatch × Night Status 0000 00—}}—% ten
I Two III Four V Six Seven Submission Fighting Physical 08080 080}}lxxx% 20
I Two 3 IV V VI Vii Swagger Normal Status 0000 085}}85% 15
I II III Four V VI VII Take Downward Normal Physical 09090 085}}85% 20
I II 3 Four V Six VII Telekinesis × Psychic Status 0000 00—}}—% fifteen
I Ii III 4 V VI VII Torment Dark Status 0000 100}}100% 15
I II III IV Five Half-dozen 7 Toxic Poison Status 0000 090}}90% 10
I II Iii 4 V VI VII Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move tin simply be obtained via event or as a special motion
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a motion that gets STAB simply when used by an evolution of Kadabra
  • × indicates a motility that cannot be used in Generation VIII
  • Click on the generation numbers at the meridian to see transfer-just moves for other generations

TCG-only moves

Move Card
Confuse Ray Kadabra (Expedition 84)

Side game data

Pokémon Pinball
Pin064.png
Acquisition: Evolve
Pokémon Pinball RS
PinRS064.png
Conquering: Evolve
Pokémon Trozei!
Trozeiani064.png
Rarity: Rare
Pokémon Mystery Dungeon
Cherry-red Rescue Team and Blue Rescue Squad
Trunk size: 1
Recruit charge per unit: -nineteen%
Friend Area: Decrepit Lab
Phrases
51%-100% HP Allow me demonstrate existent psychic power!
26%-50% HP Tch! My wellness has been reduced to half!
ane%-25% HP I am failing... My psychic ability is on the wane...
Level upwardly Ah, fine! I have leveled upwardly! Greater things are expected of me!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Heaven
MDP E 064.png Body size: one
Recruit rate: -4.5%
IQ group: F
Pokémon Rumble
Assault ●●●●
Defense ●●
Speed ●●●●
Pokémon Rumble Boom
Attack ●●●●
Defense ●●
Speed ●●●●
Pokémon Rumble Blitz
Rush064 fBody.png Walking Speed: i.67 seconds Base HP: 45
Base Attack: 76 Base Defense: 48 Base Speed: seventy
Pokémon Conquest
PCP064.png HP: Move: Psybeam
Attack: ★★★★ Ability 1: Instinct
Power 2: Life Force
Ability 3: Perception
Defense force: ★★
Speed: ★★★★
Evolves from Abra when its Attack is 83 or college
Evolves into Alakazam when it has a link of 55% or college, afterward knocking out a Warrior's Pokémon in a manner that allows recruitment
Range: 3 Perfect Links: Kanetsugu and Takahiro
Pokémon Battle Trozei

Psychic

Set on Power: ★★★★★

BT064.png

Pokémon Shuffle
None.png

Psychic

None.png Set on Power: 60 - 105 Raise Max Level.png 5

#485
Shuffle064.png

Counterattack
Deals even more than damage the more disruptions at that place are.
Pokémon Become
GO064.png Base Stamina: 120 Base Attack: 232 Base Defence: 117
Egg Altitude: N/A Buddy Distance: three km Evolution Requirement: Abra Candy 100 or Trade Evolution
Fast Attacks: Psycho Cutting, Confusion
Charged Attacks: Psybeam, Dazzling Gleam, Shadow Ball, Frustration, Return

Evolution

Sprites

Generation I
Cherry Blue Yellow Red Light-green
Spr 1b 064.png Spr b g1 064.png Spr 1y 064.png Spr b g1 064.png Spr 1g 064.png Spr b g1 064.png
Front end Back Front Back Front Dorsum
Generation II
Gold Silver Crystal
Spr 2g 064.png Spr b 2g 064.png Spr 2s 064.png Spr b 2g 064.png Spr 2c 064.png Spr b 2c 064.png
Spr 2g 064 s.png Spr b 2g 064 s.png Spr 2s 064 s.png Spr b 2g 064 s.png Spr 2c 064 s.png Spr b 2g 064 s.png
Front Back Front Back Front end Back
Generation III
Ruddy Sapphire Emerald FireRed LeafGreen
Spr 3r 064.png Spr b 3r 064.png Spr 3e 064.png Spr b 3r 064.png Spr 3f 064.png Spr b 3f 064.png
Spr 3r 064 s.png Spr b 3r 064 s.png Spr 3e 064 s.png Spr b 3r 064 s.png Spr 3f 064 s.png Spr b 3f 064 s.png
Forepart Back Front Dorsum Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Male Male Male Male Male Male
Female Female Female Female Female Female
Shiny Male Shiny Male Shiny Male Shiny Male Shiny Male Shiny Male
Shiny Female Shiny Female Shiny Female Shiny Female Shiny Female Shiny Female
Front Dorsum Front Back Front Back
Generation Five
Blackness White Black 2 White 2
Male Male Male Male
Female Female Female Female
Shiny Male Shiny Male Shiny Male Shiny Male
Shiny Female Shiny Female Shiny Female Shiny Female
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Male Male Male Male
Female Female Female Female
Shiny Male Shiny Male Shiny Male Shiny Male
Shiny Female Shiny Female Shiny Female Shiny Female
Front Back Front Back
Generation Seven
Sun Moon Ultra Sun Ultra Moon
Male Male Male Male
Female Female Female Female
Shiny Male Shiny Male Shiny Male Shiny Male
Shiny Female Shiny Female Shiny Female Shiny Female
Front end Back Front Dorsum
Let's Go, Pikachu! Let's Become, Eevee!
Spr 7p 064 m.png Spr 7p 064 m s.png
Spr 7p 064 f.png Spr 7p 064 f s.png
Generation VIII
Sword Shield
Male Shiny Male
Female Shiny Female person
HOME
Male Shiny Male
Female Shiny Female

Trivia

  • In the Pokémon Blood-red and Blue beta, Kadabra was originally known as "Pocus".
  • Pocket Monsters Encyclopedia says that Kadabra's Pokédex entry from Pokémon Red and Green is a reference to an in-universe novel "Transformation" that won the 2nd Pokémon Literary Award.
  • Kadabra has not been printed every bit a TCG card since the English Skyridge expansion in 2003. This may be the result of Nintendo and Pokémon Card Laboratories' want to avert further litigation from Uri Geller regarding his merits that Kadabra is a parody of him. However, on November 28, 2020, Geller released an apology on Twitter, announcing that he would allow Nintendo to print cards featuring Kadabra again.
    • Due to the now-lifted limitation, Kadabra is too the only Stage 1 Pokémon that can be skipped by its Bones evolution, introduced with a item Abra card able to evolve itself directly into Alakazam.
    • For possibly the aforementioned reason, Kadabra has not made any anime appearances since Fear Factor Phony aired in the The states in 2006, except a small cameo in the "Earth of Pokémon" opening of Kyurem vs. The Sword of Justice.
      • Kadabra finally made media reappearance in the Pokémon Evolutions episode The Show, its first blithe appearance in over xvi years, excluding its cameo in the aforementioned picture show.
    • Kadabra also did non announced in Pokémon Ranger: Shadows of Almia, whereas Abra and Alakazam did.
  • From Generation IV onward, the Everstone fails to prevent Kadabra from evolving past trade.
  • In Pokémon Crystal, a issues causes the capture formula for the Heavy Ball to incorrectly retrieve this Pokémon'southward weight, giving it a +40 catch charge per unit modifier. This also affects Tauros and Sunflora.

Origin

Kadabra appears to be based on magicians and spoon benders. It also shares similarities with goats and foxes, two animals mythologically tied to magic. The symbols on Kadabra'due south forehead and abdomen appear to be references to Zener cards, a small deck of symbols used in experiments to test for extrasensory perception and clairvoyance in the early 1930s. The "Transformation" novel most Kadabra may be based on Franz Kafka'southward The Metamorphosis.

Proper name origin

Kadabra may be derived from alchemy, an incantation used in stage magic.

Yungerer may be named later Uri Geller, an illusionist famed for his spoon-bending technique. As a result, Geller sued Nintendo for using his likeness in a character.

In other languages

Language Title Pregnant
Japan Flag.png Japanese ユンゲラー Yungerer From a abuse of Uri Geller
France Flag.png French Kadabra Same as English proper name
Spain Flag.png Spanish Kadabra Same as English name
Germany Flag.png German Kadabra Same equally English proper noun
Italy Flag.png Italian Kadabra Aforementioned as English name
South Korea Flag.png Korean 윤겔라 Yunghelar Transcription of Japanese name
China and Taiwan Flags.png Mandarin Chinese 勇基拉 Yǒngjīlā *
勇吉拉 Yǒngjílā *
Transcription of Japanese proper name
Hong Kong Flag.png Cantonese Chinese 勇基拉 Yúhnggēilāai *
尤基納 Yàuhgēinaahp' *
Transcription of Japanese name

Related articles

  • Sabrina'southward Kadabra

External links

  • Article on Wikipedia

hillcorgunts.blogspot.com

Source: https://bulbapedia.bulbagarden.net/wiki/Kadabra_%28Pok%C3%A9mon%29

0 Response to "â€å“abra Kadabra Alakazam I Really Want to Be Thin Again ã¢â‚¬â How Many Times Need to Chant"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel